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mirror of https://github.com/osukey/osukey.git synced 2025-08-02 22:26:41 +09:00
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80f146e4bd25d0c1de22339ebb9e6f13de633e80
osukey/osu.Game/GameModes/Play
History
Dean Herbert 099b309645 Introduce back the concept of Rulesets.
2016-11-12 18:26:21 +09:00
..
Catch
Introduce back the concept of Rulesets.
2016-11-12 18:26:21 +09:00
Mania
Introduce back the concept of Rulesets.
2016-11-12 18:26:21 +09:00
Osu
Introduce back the concept of Rulesets.
2016-11-12 18:26:21 +09:00
Taiko
Introduce back the concept of Rulesets.
2016-11-12 18:26:21 +09:00
ComboCounter.cs
Ensure transformations are never used prior to being added to the Drawable tree.
2016-11-06 11:13:52 +01:00
ComboResultCounter.cs
Make use of new timing system in Drawables and Transforms.
2016-11-06 08:25:21 +01:00
HitRenderer.cs
Add autoplay toggle (const).
2016-11-04 15:43:53 +09:00
ModSelect.cs
Schedule some illegal calls.
2016-11-02 01:02:34 +09:00
Player.cs
Introduce back the concept of Rulesets.
2016-11-12 18:26:21 +09:00
Playfield.cs
Make playfield dark, not light. No masking either.
2016-10-19 18:15:49 +09:00
PlayMode.cs
Add osu! prefix to mode descriptions.
2016-10-04 19:40:56 +09:00
PlaySongSelect.cs
Make OsuGameModes self-aware of if they want a toolbar or not.
2016-11-09 15:24:22 +09:00
Ruleset.cs
Introduce back the concept of Rulesets.
2016-11-12 18:26:21 +09:00
ScoreOverlay.cs
Start to structure flow of information in Player.
2016-10-19 19:44:03 +09:00
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