osukey/osu.Game/Database/OsuDbContext.cs
2017-10-09 00:30:52 +03:00

53 lines
2.1 KiB
C#

using Microsoft.EntityFrameworkCore;
using osu.Game.Beatmaps;
using osu.Game.Input.Bindings;
using osu.Game.IO;
using osu.Game.Rulesets;
namespace osu.Game.Database
{
public class OsuDbContext : DbContext
{
private readonly string connectionString;
public OsuDbContext()
{
connectionString = "DataSource=:memory:";
}
public OsuDbContext(string connectionString)
{
this.connectionString = connectionString;
}
public DbSet<BeatmapMetadata> BeatmapMetadata { get; set; }
public DbSet<BeatmapDifficulty> BeatmapDifficulty { get; set; }
public DbSet<BeatmapInfo> BeatmapInfo { get; set; }
public DbSet<BeatmapSetInfo> BeatmapSetInfo { get; set; }
public DbSet<BeatmapSetFileInfo> BeatmapSetFileInfo { get; set; }
public DbSet<DatabasedKeyBinding> DatabasedKeyBinding { get; set; }
public DbSet<FileInfo> FileInfo { get; set; }
public DbSet<RulesetInfo> RulesetInfo { get; set; }
protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
{
base.OnConfiguring(optionsBuilder);
optionsBuilder.UseSqlite(connectionString);
}
protected override void OnModelCreating(ModelBuilder modelBuilder)
{
base.OnModelCreating(modelBuilder);
modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.MD5Hash);
modelBuilder.Entity<BeatmapSetInfo>().HasIndex(b => b.DeletePending);
modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => b.Variant);
modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => b.IntAction);
modelBuilder.Entity<FileInfo>().HasIndex(b => b.Hash).IsUnique();
modelBuilder.Entity<FileInfo>().HasIndex(b => b.ReferenceCount);
modelBuilder.Entity<RulesetInfo>().HasIndex(b => b.Name).IsUnique();
modelBuilder.Entity<RulesetInfo>().HasIndex(b => b.InstantiationInfo).IsUnique();
modelBuilder.Entity<RulesetInfo>().HasIndex(b => b.Available);
}
}
}