Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-03 14:46:38 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
8271b139e95663f1fcb038106612afef21fefd8d
osukey/osu.Game.Modes.Osu/Objects
History
Thomas Müller 8271b139e9 Use the framework's new AlwaysPresent switch instead of setting the alpha to 0.01.
2017-02-05 09:40:58 +01:00
..
Drawables
Use the framework's new AlwaysPresent switch instead of setting the alpha to 0.01.
2017-02-05 09:40:58 +01:00
BezierApproximator.cs
Make bezier approximator slightly more correct (without affecting its behaviour).
2016-12-09 18:03:17 +01:00
CircularArcApproximator.cs
Add circular arc approximator for "perfect" sliders.
2016-12-09 18:04:02 +01:00
HitCircle.cs
Fix incorrect folder name.
2016-12-08 21:36:34 +09:00
OsuHitObject.cs
Wire up CircleSize to hitobjects.
2016-12-11 10:11:22 +01:00
OsuHitObjectConverter.cs
Fix incorrect folder name.
2016-12-08 21:36:34 +09:00
OsuHitObjectParser.cs
Merge branch 'master' into hit-samples
2016-12-13 17:57:24 +09:00
Slider.cs
Wire up CircleSize to hitobjects.
2016-12-11 10:11:22 +01:00
SliderCurve.cs
Do not lengthen slider curves according to the length prescribed in the .osu file for now.
2016-12-17 08:44:58 +01:00
Spinner.cs
Fix incorrect folder name.
2016-12-08 21:36:34 +09:00
Powered by Gitea Version: 1.24.2 Page: 59ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API