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Code Issues Packages Projects Releases Wiki Activity
osukey/osu.Game.Rulesets.Catch
History
smoogipoo d288d8a51f Remove SampleInfoList
2017-12-25 15:40:01 +09:00
..
Beatmaps
Add difficulty scaling considerations to hyperdash initialisation
2017-12-01 20:39:58 +09:00
Judgements
Combine Judgement.HitResults into one.
2017-09-06 17:01:48 +09:00
Mods
changed description for hidden
2017-09-26 16:50:12 +08:00
Objects
Remove SampleInfoList
2017-12-25 15:40:01 +09:00
Properties
Standardise AssemblyInfos
2017-10-14 15:02:20 +09:00
Scoring
Make HitObjects construct nested hit objects
2017-12-22 21:42:54 +09:00
Tests
Make all TestCases public
2017-12-20 21:51:00 +09:00
UI
Change hyperdash colour again
2017-12-01 20:13:46 +09:00
app.config
Update app config for rulesets
2017-10-19 14:59:11 +09:00
CatchDifficultyCalculator.cs
Merge remote-tracking branch 'origin/master' into performance-calculator
2017-11-28 21:38:26 +09:00
CatchInputManager.cs
Update KeyCounterCollection to support action-based buttons
2017-08-21 12:39:22 +09:00
CatchRuleset.cs
Add ShortName to rulesets
2017-12-08 18:55:25 +09:00
OpenTK.dll.config
Update all dependencies in line with framework
2017-09-13 20:25:40 +09:00
osu.Game.Rulesets.Catch.csproj
Added the "Service Include" tag that is used by Visual Studio's test explorer to the .csproj files
2017-12-08 11:05:00 +01:00
packages.config
And then everything became one
2017-09-19 16:06:58 +09:00
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