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8f3eb9a422c25472c35f08cc6c82f98881eadf84
osukey/osu.Game.Rulesets.Taiko/Objects/Drawables
History
Dean Herbert 8f3eb9a422 Fix taiko sample selection not updating when changing strong/rim type
2020-09-23 17:59:11 +09:00
..
Pieces
Update naming
2020-06-23 21:27:01 +09:00
DrawableBarLine.cs
Add taiko barline skinning support
2020-04-23 14:32:48 +09:00
DrawableBarLineMajor.cs
Add taiko barline skinning support
2020-04-23 14:32:48 +09:00
DrawableDrumRoll.cs
Fix strong bindable changes for DrumRolls
2020-05-29 16:45:47 +09:00
DrawableDrumRollTick.cs
Add support for hit explosions
2020-04-27 12:23:53 +09:00
DrawableFlyingHit.cs
Fix hit type not being provided and hit time offset not being considered
2020-04-27 16:48:27 +09:00
DrawableHit.cs
Fix taiko sample selection not updating when changing strong/rim type
2020-09-23 17:59:11 +09:00
DrawableStrongNestedHit.cs
Remove unnecessary UpdateState overrides
2019-08-27 05:04:34 +03:00
DrawableSwell.cs
Move sett from EndTime to Duration
2020-05-29 16:45:47 +09:00
DrawableSwellTick.cs
Add remaining taiko hitobject skinnables and expose as SkinnableDrawable for safety
2020-04-15 18:03:23 +09:00
DrawableTaikoHitObject.cs
Fix taiko sample selection not updating when changing strong/rim type
2020-09-23 17:59:11 +09:00
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