Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-06-03 11:57:36 +09:00
Code Issues Packages Projects Releases Wiki Activity
osukey/osu.Game/Rulesets
History
andy840119 6126fd9a6b ApplyToDrawableHitObjects should be able to get all the hitobject in nasted Playfield
2019-11-24 10:42:05 +09:00
..
Configuration
Suppress warnings
2019-11-12 13:41:54 +09:00
Difficulty
Apply brace style.
2019-11-11 20:13:13 +08:00
Edit
Merge context menus
2019-11-12 15:02:27 +09:00
Judgements
Fix judgement sizes not matching legacy skins (#6145)
2019-09-19 18:49:35 +09:00
Mods
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-11-21 18:49:37 +03:00
Objects
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Replays
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Scoring
Return correct allowed value for Perfect
2019-10-09 19:50:05 +09:00
Timing
Centralise default beat length specification
2019-08-28 20:22:16 +09:00
UI
ApplyToDrawableHitObjects should be able to get all the hitobject in nasted Playfield
2019-11-24 10:42:05 +09:00
Ruleset.cs
Fixed typo
2019-09-20 19:58:39 +03:00
RulesetConfigCache.cs
Suppress warnings
2019-11-12 13:41:54 +09:00
RulesetInfo.cs
Remove null hinting for now
2019-09-04 21:35:59 +09:00
RulesetSelector.cs
General refactoring
2019-06-26 17:52:25 +09:00
RulesetStore.cs
Apply brace style.
2019-11-11 20:13:13 +08:00
Powered by Gitea Version: 1.23.1 Page: 148ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API