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osukey/osu.Game.Rulesets.Catch/Objects/Drawables
History
ekrctb 94fd607a7c Use hit object pooling for Droplet and TinyDroplet.
2020-11-30 19:04:09 +09:00
..
Pieces
Fix possible null reference.
2020-11-30 14:24:50 +09:00
DrawableBanana.cs
Move fruit visual logic from CHO to DrawableFruit
2020-11-27 11:08:32 +09:00
DrawableBananaShower.cs
Merge branch 'master' into on-drawable-hitobject-added
2020-11-24 19:23:54 +09:00
DrawableCatchHitObject.cs
Remove use of HitObject in DHO constructors.
2020-11-30 12:52:58 +09:00
DrawableDroplet.cs
Use hit object pooling for Droplet and TinyDroplet.
2020-11-30 19:04:09 +09:00
DrawableFruit.cs
Store a DHO in FruitPiece to animate itself.
2020-11-30 13:46:02 +09:00
DrawableJuiceStream.cs
Merge branch 'master' into on-drawable-hitobject-added
2020-11-24 19:23:54 +09:00
DrawablePalpableCatchHitObject.cs
Consistently use readonly field for bindables.
2020-11-30 13:00:01 +09:00
DrawableTinyDroplet.cs
Use hit object pooling for Droplet and TinyDroplet.
2020-11-30 19:04:09 +09:00
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