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Code Issues Packages Projects Releases Wiki Activity
osukey/osu.Game/GameModes
History
Dean Herbert 9594b7193c Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem
2016-10-08 23:27:46 +09:00
..
Backgrounds
Move BackgroundModes to their own files.
2016-10-08 15:53:57 +09:00
Charts
Basic white-boxing of all game modes.
2016-09-29 23:51:17 +09:00
Direct
Basic white-boxing of all game modes.
2016-09-29 23:51:17 +09:00
Edit
Make sure intro can't be exited unless the main menu has displayed once.
2016-10-08 15:54:06 +09:00
Menu
Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem
2016-10-08 23:27:46 +09:00
Multiplayer
Make sure intro can't be exited unless the main menu has displayed once.
2016-10-08 15:54:06 +09:00
Play
Fix event not being unbound.
2016-10-08 19:12:31 +09:00
BackgroundMode.cs
BackgroundModes shouldn't handle the escape key themselves.
2016-10-08 15:54:07 +09:00
GameModeWhiteBox.cs
Make sure intro can't be exited unless the main menu has displayed once.
2016-10-08 15:54:06 +09:00
OsuGameMode.cs
Ensure the correct background state is restored when skipping multiple levels
2016-10-08 15:54:09 +09:00
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