2017-03-04 19:02:43 +09:00

63 lines
1.9 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using osu.Framework.Allocation;
using osu.Framework.Screens.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using OpenTK;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Framework.Input.Handlers;
using osu.Framework.MathUtils;
using osu.Framework.Platform;
using osu.Game.Beatmaps.IO;
using osu.Game.Database;
using osu.Game.Input.Handlers;
using osu.Game.IO.Legacy;
using osu.Game.Modes;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Screens.Play;
using OpenTK.Graphics;
using OpenTK.Input;
using SharpCompress.Archives.SevenZip;
using SharpCompress.Compressors.LZMA;
using SharpCompress.Readers;
using KeyboardState = osu.Framework.Input.KeyboardState;
using MouseState = osu.Framework.Input.MouseState;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseReplay : TestCasePlayer
{
private WorkingBeatmap beatmap;
private InputHandler replay;
private Func<Stream> getReplayStream;
private ScoreDatabase scoreDatabase;
public override string Name => @"Replay";
public override string Description => @"Testing replay playback.";
[BackgroundDependencyLoader]
private void load(Storage storage)
{
scoreDatabase = new ScoreDatabase(storage);
}
protected override Player CreatePlayer(WorkingBeatmap beatmap)
{
var player = base.CreatePlayer(beatmap);
player.ReplayInputHandler = scoreDatabase.ReadReplayFile(@"Tao - O2i3 - Ooi [Game Edit] [Advanced] (2016-08-08) Osu.osr").Replay.GetInputHandler();
return player;
}
}
}