osukey/osu.Game.Rulesets.Catch/UI/CatchReplayRecorder.cs
2020-03-24 14:55:49 +09:00

24 lines
797 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Game.Replays;
using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.UI;
using osuTK;
namespace osu.Game.Rulesets.Catch.UI
{
public class CatchReplayRecorder : ReplayRecorder<CatchAction>
{
public CatchReplayRecorder(Replay target)
: base(target)
{
}
protected override ReplayFrame HandleFrame(Vector2 position, List<CatchAction> actions, ReplayFrame previousFrame)
=> new CatchReplayFrame(Time.Current, position.X, actions.Contains(CatchAction.Dash), previousFrame as CatchReplayFrame);
}
}