Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-02 22:26:41 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
972c56c73b113c15e7a1bea64884c231bf3e8cdc
osukey/osu.Game.Modes.Taiko
History
smoogipooo 863f49c2bd Rename MAX_SCORE -> MAX_HIT_RESULT.
2017-03-21 21:38:39 +09:00
..
Beatmaps
Rename TaikoBaseHit -> TaikoHitObject.
2017-03-17 13:33:48 +09:00
Judgements
Rename MAX_SCORE -> MAX_HIT_RESULT.
2017-03-21 21:38:39 +09:00
Mods
Initial attempt at making mods apply better.
2017-03-12 22:13:43 +09:00
Objects
Remove hit object types solution-wide.
2017-03-20 13:10:24 +09:00
Properties
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
UI
Rename TaikoBaseHit -> TaikoHitObject.
2017-03-17 13:33:48 +09:00
OpenTK.dll.config
Add/update license headers.
2017-02-14 18:17:35 +09:00
osu.Game.Modes.Taiko.csproj
Renamings.
2017-03-21 21:36:05 +09:00
packages.config
Make ScoreProcessors take generic judgements.
2017-03-16 12:45:23 +09:00
TaikoDifficultyCalculator.cs
Rename TaikoBaseHit -> TaikoHitObject.
2017-03-17 13:33:48 +09:00
TaikoRuleset.cs
Add back CreateScoreProcessor to Ruleset to instantiate a non-generic ScoreProcessor for ScoreDatabase.
2017-03-16 13:13:45 +09:00
TaikoScoreProcessor.cs
Rename TaikoBaseHit -> TaikoHitObject.
2017-03-17 13:33:48 +09:00
Powered by Gitea Version: 1.24.2 Page: 76ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API