Drew DeVault 9b4bc3e36d Implement most of the legacy beatmap decoder
Missing timing points, events, and hit object decoders remain to be
written
2016-10-13 12:17:03 +09:00

18 lines
419 B
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
namespace osu.Game.Beatmaps.Objects.Osu
{
public abstract class OsuBaseHit : HitObject
{
public Vector2 Position;
public static OsuBaseHit Parse(string val)
{
return null;
}
}
}