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sim1222
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osukey
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9b866d2248e197f8d5279a70fb6727eb302b3bfc
osukey
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osu.Game
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FreezyLemon
9b866d2248
Made it so the link ID is always added before loading the SpriteTexts (fixed weird bug where some sprites would be white instead of blue). Also improved XML doc on TextColour
2017-12-04 13:46:07 +01:00
..
Backgrounds
Update all dependencies in line with framework
2017-09-13 20:25:40 +09:00
Containers
Made it so the link ID is always added before loading the SpriteTexts (fixed weird bug where some sprites would be white instead of blue). Also improved XML doc on TextColour
2017-12-04 13:46:07 +01:00
Cursor
Fix formatting ;_;
2017-09-21 22:11:35 +02:00
Sprites
Added new OsuLinkSpriteText.TextColour property that sets the internal content (OsuHoverContainer)'s colour instead of the whole container, so that text colour is always changed through that (e.g. link colouring, link hover fade).
2017-12-04 13:33:42 +01:00
UserInterface
Add xmldoc to TriangleButton
2017-11-27 18:26:20 +09:00
IHasAccentColour.cs
Adjust xmldocs to conform to TransformableExtensions.
2017-08-07 14:20:56 +09:00
OsuColour.cs
Allow OsuColour.FromHex to support prefix #.
2017-07-27 18:03:35 +09:00
SpriteIcon.cs
Fix SpriteIcon potentially not updating texture during a load race condition
2017-11-24 12:48:02 +09:00