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osukey/osu.Game.Rulesets.Catch
History
Dean Herbert 9f688f6291 Stop persisting Skills in DifficultyAttributes
2021-11-21 12:15:32 +09:00
..
Beatmaps
Don't assume catcher dash speed is 2x the walk speed
2021-10-26 20:09:48 +09:00
Difficulty
Stop persisting Skills in DifficultyAttributes
2021-11-21 12:15:32 +09:00
Edit
Changed finding the spinner gaps via a dictionary instead of getting the thresholds via an array
2021-11-10 19:58:36 +01:00
Judgements
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MathUtils
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Mods
Merge branch 'master' into no-scope-catch
2021-11-10 20:50:31 +09:00
Objects
Change IHasRepeats.NodeSamples to IList from List
2021-10-23 01:59:07 -07:00
Properties
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Replays
Merge branch 'master' into var-inspections-update
2021-10-27 14:02:49 +09:00
Resources/Testing/Beatmaps
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Scoring
Remove bogus CatchHitWindows
2021-06-07 13:16:07 +02:00
Skinning
Merge branch 'master' into fix-skin-layout-editor-crash
2021-10-28 06:24:24 +09:00
UI
Moved the logic to the bottom as placeCaughtObject is otherwise not called yet
2021-11-18 20:24:40 +01:00
CatchInputManager.cs
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CatchRuleset.cs
Update DifficultyCalculator to take an IRulesetInfo
2021-11-15 19:16:48 +09:00
CatchSkinComponent.cs
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CatchSkinComponents.cs
Add basic structure for skinning catch explosions
2021-08-11 21:23:32 +02:00
osu.Game.Rulesets.Catch.csproj
Adjust package titles
2021-01-18 11:08:03 +09:00
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