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osukey/osu.Game/Rulesets/Difficulty
History
smoogipoo 81aaef719f Add xmldoc to CalculateTimed()
2021-11-02 17:55:00 +09:00
..
Preprocessing
Refactor to encapsulate strain logic into Skill class
2021-04-03 20:47:43 +11:00
Skills
change initial strain from 1 to 0 to allow simpler implementations
2021-10-07 09:30:18 +01:00
Utils
Implement custom enumerator for ReverseQueue to avoid allocations
2021-04-10 01:16:54 +10:00
DifficultyAttributes.cs
Refactor DifficultyAttributes to use auto properties over public fields
2021-06-08 19:43:59 +10:00
DifficultyCalculator.cs
Add xmldoc to CalculateTimed()
2021-11-02 17:55:00 +09:00
PerformanceCalculator.cs
Remove IBeatmap from PerformanceCalculator.
2020-10-02 19:24:30 +02:00
TimedDifficultyAttributes.cs
Add xmldoc to ctor also
2021-11-02 17:19:14 +09:00
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