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osukey/osu.Game.Rulesets.Taiko/Objects
History
smoogipoo b045f5c9b6 Adjust filename
2018-08-14 14:32:06 +09:00
..
Drawables
Adjust filename
2018-08-14 14:32:06 +09:00
BarLine.cs
Normalize all the line endings
2018-04-13 18:26:38 +09:00
CentreHit.cs
Normalize all the line endings
2018-04-13 18:26:38 +09:00
DrumRoll.cs
Re-implement strong judgements via hitobject
2018-08-03 16:12:12 +09:00
DrumRollTick.cs
Make HitObject not store the judgement
2018-08-06 11:50:18 +09:00
Hit.cs
Fix up taiko judgement creation
2018-08-03 16:11:38 +09:00
RimHit.cs
Normalize all the line endings
2018-04-13 18:26:38 +09:00
StrongHitObject.cs
Make HitObject not store the judgement
2018-08-06 11:50:18 +09:00
Swell.cs
Migrate swells to use nested hitobjects for ticks
2018-08-03 16:35:29 +09:00
SwellTick.cs
Migrate swells to use nested hitobjects for ticks
2018-08-03 16:35:29 +09:00
TaikoHitObject.cs
Make HitObject not store the judgement
2018-08-06 11:50:18 +09:00
TaikoHitObjectDifficulty.cs
Normalize all the line endings
2018-04-13 18:26:38 +09:00
TaikoHitWindows.cs
Move ruleset-specific hitwindows to post-converted hitobjects
2018-05-17 13:35:15 +09:00
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