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9f163f7f20ca155ab331d63d2fae99fdb1c2591d
osukey/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate
History
smoogipoo 9f163f7f20 Use switch statement to be more explicit about state
2021-06-11 19:23:25 +09:00
..
CatchUpSpectatorPlayerClock.cs
Make catchup clock support seeking
2021-06-11 16:23:59 +09:00
CatchUpSyncManager.cs
Pause master clock when too far ahead
2021-06-11 19:15:53 +09:00
ISpectatorPlayerClock.cs
Remove Sync namespace (feels unnecessary)
2021-05-03 13:38:53 +09:00
ISyncManager.cs
Pause master clock when too far ahead
2021-06-11 19:15:53 +09:00
MasterClockState.cs
Pause master clock when too far ahead
2021-06-11 19:15:53 +09:00
MultiSpectatorLeaderboard.cs
Xmldocs and general refactorings
2021-04-22 23:52:22 +09:00
MultiSpectatorPlayer.cs
Change the way Score is initialised in Player to better lend to population of metadata
2021-06-02 15:44:04 +09:00
MultiSpectatorPlayerLoader.cs
Xmldocs and general refactorings
2021-04-22 23:52:22 +09:00
MultiSpectatorScreen.cs
Use switch statement to be more explicit about state
2021-06-11 19:23:25 +09:00
PlayerArea.cs
Wait for full player load
2021-06-11 18:14:37 +09:00
PlayerGrid_Cell.cs
Remove temporary input ignore
2021-04-12 14:29:27 +09:00
PlayerGrid_Facade.cs
Add test and fix several issues
2021-04-08 00:12:21 +09:00
PlayerGrid.cs
Document + refactor max player limitation
2021-04-23 19:11:35 +09:00
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