Files
osukey/osu.Game/Skinning/PlaySkinComponent.cs
Dean Herbert a15828ab25 Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00

24 lines
719 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
namespace osu.Game.Skinning
{
public class PlaySkinComponent<T> : ISkinComponent where T : struct
{
public readonly T Component;
public PlaySkinComponent(T component)
{
this.Component = component;
}
protected virtual string RulesetPrefix => string.Empty;
protected virtual string ComponentName => Component.ToString();
public string LookupName =>
string.Join("/", new[] { "Play", RulesetPrefix, ComponentName }.Where(s => !string.IsNullOrEmpty(s)));
}
}