osukey/osu.Game/Overlays/Options/OptionsSlider.cs
2016-12-07 09:41:28 -05:00

48 lines
1.3 KiB
C#

using System;
using OpenTK.Graphics;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Overlays.Options
{
public class OptionsSlider : FlowContainer
{
private SliderBar slider;
private SpriteText text;
public string Label
{
get { return text.Text; }
set { text.Text = value; }
}
public BindableDouble Bindable
{
get { return slider.Bindable; }
set { slider.Bindable = value; }
}
public OptionsSlider()
{
Direction = FlowDirection.VerticalOnly;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
text = new SpriteText(),
slider = new SliderBar
{
Margin = new MarginPadding { Top = 5 },
Height = 10,
RelativeSizeAxes = Axes.X,
Color = Color4.White,
SelectionColor = new Color4(255, 102, 170, 255),
}
};
}
}
}