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osukey/osu.Game/Screens
History
Dean Herbert af18d25357 Move some styling inside BeatmapInfoWedge and fix initial transition happening too early.
2016-11-26 17:31:35 +09:00
..
Backgrounds
Do not change depth value of drawables currently contained within a container.
2016-11-24 13:23:05 +09:00
Charts
Rename GameModes namespace to Screens.
2016-11-14 17:23:33 +09:00
Direct
Rename GameModes namespace to Screens.
2016-11-14 17:23:33 +09:00
Edit
Initial implementation of a beatmap carousell and various minor improvements to song select.
2016-11-20 20:34:16 +01:00
Menu
Initial implementation of a beatmap carousell and various minor improvements to song select.
2016-11-20 20:34:16 +01:00
Multiplayer
Initial implementation of a beatmap carousell and various minor improvements to song select.
2016-11-20 20:34:16 +01:00
Play
Remove HitJudgementResolver; reimplement in DrawableHitObject.
2016-11-26 16:51:51 +09:00
Ranking
Rename GameModes namespace to Screens.
2016-11-14 17:23:33 +09:00
Select
Move some styling inside BeatmapInfoWedge and fix initial transition happening too early.
2016-11-26 17:31:35 +09:00
BackgroundMode.cs
Rename GameModes namespace to Screens.
2016-11-14 17:23:33 +09:00
GameModeWhiteBox.cs
Rename GameModes namespace to Screens.
2016-11-14 17:23:33 +09:00
OsuGameMode.cs
ShowToolbar -> ShowOverlays; include MusicController.
2016-11-15 20:55:57 +09:00
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