Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-03 06:36:31 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
a61fb5ef5d49f2ad3566a57fa9bab5a702a75f20
osukey/osu.Game/GameModes/Play
History
Dean Herbert a61fb5ef5d Initial updates to make generic containers work.
2016-11-07 21:13:56 +09:00
..
Catch
Add async workflow.
2016-11-01 23:24:14 +09:00
Mania
Ensure transformations are never used prior to being added to the Drawable tree.
2016-11-06 11:13:52 +01:00
Osu
Initial updates to make generic containers work.
2016-11-07 21:13:56 +09:00
Taiko
Add async workflow.
2016-11-01 23:24:14 +09:00
ComboCounter.cs
Ensure transformations are never used prior to being added to the Drawable tree.
2016-11-06 11:13:52 +01:00
ComboResultCounter.cs
Make use of new timing system in Drawables and Transforms.
2016-11-06 08:25:21 +01:00
HitRenderer.cs
Add autoplay toggle (const).
2016-11-04 15:43:53 +09:00
ModSelect.cs
Schedule some illegal calls.
2016-11-02 01:02:34 +09:00
Player.cs
Add autoplay toggle (const).
2016-11-04 15:43:53 +09:00
Playfield.cs
Make playfield dark, not light. No masking either.
2016-10-19 18:15:49 +09:00
PlayMode.cs
Add osu! prefix to mode descriptions.
2016-10-04 19:40:56 +09:00
PlaySongSelect.cs
Smoothen wedged buttons in main menu and the wedges on song select background.
2016-11-06 19:34:44 +01:00
ScoreOverlay.cs
Start to structure flow of information in Player.
2016-10-19 19:44:03 +09:00
Powered by Gitea Version: 1.24.2 Page: 110ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API