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sim1222
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osukey
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osukey
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osu.Game
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Dean Herbert
a6fd61c444
Default to circle gameplay mode
2022-06-10 19:42:25 +09:00
..
SampleComponents
Move shared logic to
LatencySampleComponent
and implement key support for circle gameplay
2022-06-10 19:42:25 +09:00
ButtonWithKeyBind.cs
Revert
OsuButton
changes
2022-06-10 15:02:26 +09:00
CircleGameplay.cs
Fix being able to hit way too early using keyboard
2022-06-10 19:42:25 +09:00
LatencyArea.cs
Move shared logic to
LatencySampleComponent
and implement key support for circle gameplay
2022-06-10 19:42:25 +09:00
LatencyCertifierScreen.cs
Stop music on entering latency certification screen
2022-06-10 19:42:25 +09:00
LatencyVisualMode.cs
Default to circle gameplay mode
2022-06-10 19:42:25 +09:00
ScrollingGameplay.cs
Create setup for adding other visual display modes
2022-06-10 19:42:25 +09:00