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osukey/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy
History
Dan Balasescu 64d1b4b11b Merge branch 'master' into move-setter-to-duration
2020-06-01 15:55:48 +09:00
..
DistanceObjectPatternGenerator.cs
Split out IHasPath from IHasCurve to better define hitobjects
2020-05-26 17:44:47 +09:00
EndTimeObjectPatternGenerator.cs
Rename to IHasDuration
2020-05-27 12:38:39 +09:00
HitObjectPatternGenerator.cs
Refactor to avoid using try-finally as control flow.
2019-11-22 00:12:03 +08:00
PatternGenerator.cs
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
PatternType.cs
Apply new resharper refactors
2019-08-09 12:29:33 +09:00
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