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osukey/osu.Game.Modes.Taiko
History
Adrian Kaz Scherzinger 60f7879875 Explicitly set C# 6.0 for now.
2017-04-16 06:44:08 +09:00
..
Beatmaps
Remove all trailing whitespaces in this repo.
2017-04-06 16:21:18 +08:00
Judgements
Make combo be changed by the base ScoreProcessor.
2017-04-06 14:37:21 +09:00
Mods
Update to match new replay structure.
2017-03-31 16:20:31 +09:00
Objects
General cleanup.
2017-04-10 11:54:01 +09:00
Properties
Remove all trailing whitespaces in this repo.
2017-04-06 16:21:18 +08:00
Replays
Define TickRate to adjust rate of ticks externally, removing todo.
2017-04-03 15:32:38 +09:00
Scoring
Make combo be changed by the base ScoreProcessor.
2017-04-06 14:37:21 +09:00
UI
Add AspectAdjust to HitRenderer to allow playfield to consume ful HitRenderer size when needed.
2017-04-10 19:22:27 +09:00
OpenTK.dll.config
Add/update license headers.
2017-02-14 18:17:35 +09:00
osu.Game.Modes.Taiko.csproj
Explicitly set C# 6.0 for now.
2017-04-16 06:44:08 +09:00
packages.config
Update nuget packages.
2017-04-12 19:35:16 +09:00
TaikoDifficultyCalculator.cs
Rename TaikoBaseHit -> TaikoHitObject.
2017-03-17 13:33:48 +09:00
TaikoRuleset.cs
Implement TaikoModAutoplay.
2017-03-29 11:04:47 +09:00
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