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osukey/osu.Game/Rulesets/Objects
History
Dean Herbert f060e6a780 Implement hold "sliding" samples in osu!mania
2022-10-11 16:31:37 +09:00
..
Drawables
Clamp LifetimeStart of HitObject's to their judgement windows
2022-09-27 16:54:24 +02:00
Legacy
Manual #nullable processing
2022-06-17 16:38:35 +09:00
Pooling
Fix up xmldoc
2022-09-15 16:06:21 +09:00
Types
Automated #nullable processing
2022-06-17 16:37:17 +09:00
BarLineGenerator.cs
Make currentEffectPoint non-nullable
2022-10-10 15:34:29 +02:00
HitObject.cs
Implement hold "sliding" samples in osu!mania
2022-10-11 16:31:37 +09:00
HitObjectLifetimeEntry.cs
Apply NRT to hitobject lifetime related classes
2022-09-14 15:24:20 +09:00
HitObjectParser.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
HitObjectProperty.cs
Fix osu! and catch hitobjects no longer scaled to 1 by default
2022-07-19 07:00:13 +03:00
IBarLine.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
PathControlPoint.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
SliderEventGenerator.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
SliderPath.cs
Remove unnecessary null casts
2022-06-24 14:50:11 +09:00
SliderPathExtensions.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
SyntheticHitObjectEntry.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
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