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osukey/osu.Game.Modes.Taiko
History
Dean Herbert abf6dbc307
BarLine : TaikoHitObject.
2017-04-05 11:48:30 +09:00
..
Beatmaps
Renamings + comments.
2017-04-03 20:32:03 +09:00
Judgements
Rename all occurrences of finishers to strong.
2017-04-03 10:59:49 +09:00
Mods
Update to match new replay structure.
2017-03-31 16:20:31 +09:00
Objects
BarLine : TaikoHitObject.
2017-04-05 11:48:30 +09:00
Properties
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
Replays
Define TickRate to adjust rate of ticks externally, removing todo.
2017-04-03 15:32:38 +09:00
Scoring
Update to match new replay structure.
2017-03-31 16:20:31 +09:00
UI
Use more suffixes.
2017-04-05 10:37:49 +09:00
OpenTK.dll.config
Add/update license headers.
2017-02-14 18:17:35 +09:00
osu.Game.Modes.Taiko.csproj
Use more suffixes.
2017-04-05 10:37:49 +09:00
packages.config
License headers + general fixes.
2017-03-28 10:51:22 +09:00
TaikoDifficultyCalculator.cs
Rename TaikoBaseHit -> TaikoHitObject.
2017-03-17 13:33:48 +09:00
TaikoRuleset.cs
Implement TaikoModAutoplay.
2017-03-29 11:04:47 +09:00
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