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osukey/osu.Game/Rulesets/Objects
History
sw1tchbl4d3 f0d11f44fc Always add to additions soundbank in convertSoundType
2023-02-09 22:27:52 +01:00
..
Drawables
Change snapping to only apply to classic mod
2023-02-09 18:22:14 +09:00
Legacy
Always add to additions soundbank in convertSoundType
2023-02-09 22:27:52 +01:00
Pooling
Partial everything
2022-11-27 00:00:27 +09:00
Types
Automated #nullable processing
2022-06-17 16:37:17 +09:00
BarLineGenerator.cs
Fix multiple instances of last hitobject time being calculated incorrectly
2022-12-01 18:04:06 +09:00
BezierConverter.cs
Change return type to List
2022-10-31 11:39:41 +01:00
HitObject.cs
Implement hold "sliding" samples in osu!mania
2022-10-11 16:31:37 +09:00
HitObjectLifetimeEntry.cs
Apply NRT to hitobject lifetime related classes
2022-09-14 15:24:20 +09:00
HitObjectParser.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
HitObjectProperty.cs
Fix osu! and catch hitobjects no longer scaled to 1 by default
2022-07-19 07:00:13 +03:00
IBarLine.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
PathControlPoint.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
SliderEventGenerator.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
SliderPath.cs
Merge pull request #21559 from OliBomby/stream-tool-1
2023-01-11 15:31:04 +09:00
SliderPathExtensions.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
SyntheticHitObjectEntry.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
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