mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 06:36:31 +09:00
43 lines
1.2 KiB
C#
43 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Platform;
|
|
|
|
namespace osu.Game.Screens.Play
|
|
{
|
|
internal class ScreenSuspensionHandler : Component
|
|
{
|
|
private readonly GameplayClockContainer gameplayClockContainer;
|
|
private Bindable<bool> isPaused;
|
|
|
|
[Resolved]
|
|
private GameHost host { get; set; }
|
|
|
|
public ScreenSuspensionHandler(GameplayClockContainer gameplayClockContainer)
|
|
{
|
|
this.gameplayClockContainer = gameplayClockContainer;
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
isPaused = gameplayClockContainer.IsPaused.GetBoundCopy();
|
|
isPaused.BindValueChanged(paused => host.AllowScreenSuspension.Value = paused.NewValue, true);
|
|
}
|
|
|
|
protected override void Dispose(bool isDisposing)
|
|
{
|
|
base.Dispose(isDisposing);
|
|
|
|
isPaused?.UnbindAll();
|
|
|
|
if (host != null)
|
|
host.AllowScreenSuspension.Value = true;
|
|
}
|
|
}
|
|
}
|