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osukey/osu.Game.Rulesets.Taiko.Tests
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Dean Herbert da289c474e Split files out
2020-05-29 16:45:47 +09:00
..
.vscode
Update missed launch configurations
2019-12-20 19:08:05 +09:00
Mods
Remove CentreHit/RimHit hitobject abstraction
2020-03-23 12:08:15 +09:00
Resources
Remove pointless test resources
2020-05-14 09:58:58 +09:00
Skinning
Merge branch 'master' into remove-requiredtypes
2020-05-16 18:28:14 +09:00
DrawableTestHit.cs
Fix regressing hits test
2020-04-28 11:07:31 +09:00
osu.Game.Rulesets.Taiko.Tests.csproj
Bump Microsoft.NET.Test.Sdk from 16.5.0 to 16.6.1
2020-04-27 08:59:09 +00:00
TaikoBeatmapConversionTest.cs
Add taiko type conversion test coverage
2020-05-19 09:43:05 +09:00
TaikoDifficultyCalculatorTest.cs
Remove LegacyDifficultyCalculator
2019-02-21 13:12:37 +09:00
TaikoLegacyModConversionTest.cs
Fix PF/SD legacy mod conversion
2019-09-15 22:55:25 +02:00
TestSceneEditor.cs
Add menus to mark as rim and strong
2020-05-29 16:45:47 +09:00
TestSceneHits.cs
Fix regressing hits test
2020-04-28 11:07:31 +09:00
TestSceneSampleOutput.cs
Mark test as headless
2020-05-20 10:14:08 +09:00
TestSceneSwellJudgements.cs
Replace all judged event logic with HasCompleted bindable
2020-04-19 05:36:04 +03:00
TestSceneTaikoHitObjectComposer.cs
Split files out
2020-05-29 16:45:47 +09:00
TestSceneTaikoSuddenDeath.cs
Centralise TestPlayer implementations as much as possible
2020-03-05 11:25:07 +09:00
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