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sim1222
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osukey
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osukey
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osu.Game.Rulesets.Mania
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Samuel Cattini-Schultz
f51413ead9
Refactor to pass clockrate in constructor rather than deriving from mods
2021-06-03 16:09:42 +10:00
..
Preprocessing
Update with PopulateAttributes() removal
2019-02-19 17:48:00 +09:00
Skills
Refactor to abstract out strain logic into StrainSkill class
2021-04-03 20:52:39 +11:00
ManiaDifficultyAttributes.cs
Add support for dual stages (keycoop) and score multiplier
2020-10-14 17:53:28 +09:00
ManiaDifficultyCalculator.cs
Refactor to pass clockrate in constructor rather than deriving from mods
2021-06-03 16:09:42 +10:00
ManiaPerformanceCalculator.cs
Remove unecessary using references.
2020-10-02 19:41:24 +02:00