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osukey/osu.Game.Rulesets.Taiko
History
Huo Yaoyuan 608785b99a Update .Net Standard projects to 2.1
2019-11-18 18:35:58 +08:00
..
Audio
Add grouping of ControlPoints
2019-10-25 19:52:02 +09:00
Beatmaps
Make hitobject samples a bindable list
2019-11-08 14:04:57 +09:00
Difficulty
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
Judgements
Apply more missed cases
2019-04-01 12:44:46 +09:00
Mods
disable HD for taiko
2019-07-01 09:45:14 +02:00
Objects
Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00
Properties
Merge remote-tracking branch 'upstream/master' into android
2019-01-29 18:13:43 -06:00
Replays
Change osu!catch key trigger to occur on frame before positional change
2019-09-13 23:06:35 +09:00
Resources/Testing/Beatmaps
Add taiko difficulty calculator tests
2019-02-15 14:44:26 +09:00
Scoring
Fix allowed results omissions
2019-09-06 15:37:20 +09:00
UI
Decouple bar line hitobjects from generator
2019-09-25 00:36:27 +02:00
osu.Game.Rulesets.Taiko.csproj
Update .Net Standard projects to 2.1
2019-11-18 18:35:58 +08:00
TaikoInputManager.cs
Fix remaining issues
2019-02-28 13:31:40 +09:00
TaikoRuleset.cs
Fix PF/SD legacy mod conversion
2019-09-15 22:55:25 +02:00
TaikoSkinComponent.cs
Update naming
2019-08-30 15:13:29 +09:00
TaikoSkinComponents.cs
Introduce the concept of SkinComponents
2019-08-30 14:55:52 +09:00
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