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65 lines
2.0 KiB
C#
65 lines
2.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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public class DifficultyPointPiece : CompositeDrawable
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{
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private OsuSpriteText speedMultiplierText;
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private readonly BindableNumber<double> speedMultiplier;
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public DifficultyPointPiece(DifficultyControlPoint point)
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{
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speedMultiplier = point.SpeedMultiplierBindable.GetBoundCopy();
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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RelativeSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.X;
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Color4 colour = colours.GreenDark;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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Colour = colour,
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Width = 2,
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RelativeSizeAxes = Axes.Y,
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},
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new Container
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{
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Box
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{
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Colour = colour,
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RelativeSizeAxes = Axes.Both,
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},
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speedMultiplierText = new OsuSpriteText
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{
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Font = OsuFont.Default.With(weight: FontWeight.Bold),
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Colour = Color4.White,
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}
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}
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},
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};
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speedMultiplier.BindValueChanged(multiplier => speedMultiplierText.Text = $"{multiplier.NewValue:n2}x", true);
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}
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}
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}
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