Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-04 23:24:04 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
b8b7eb4c4b8e0af156ebdad46a83ecbe3427b0b2
osukey/osu.Game.Rulesets.Mania/Edit
History
Nathan Alo b8b7eb4c4b refactor logic to its own component and handle hit object to string conversion to its ruleset-specific composers
2021-03-26 15:25:20 +08:00
..
Blueprints
Adjust namespace
2020-12-07 12:32:52 +09:00
DrawableManiaEditRuleset.cs
Make DrawableRuleset take a converted beatmap
2019-12-12 15:58:11 +09:00
HoldNoteCompositionTool.cs
Add icons for other ruleset editors
2020-09-09 18:40:01 +09:00
ManiaBeatSnapGrid.cs
Update existing implementations
2020-11-04 17:14:23 +09:00
ManiaBlueprintContainer.cs
Pass HitObjectComposer to BlueprintContainer via ctor
2020-11-13 16:59:37 +09:00
ManiaEditPlayfield.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
ManiaHitObjectComposer.cs
refactor logic to its own component and handle hit object to string conversion to its ruleset-specific composers
2021-03-26 15:25:20 +08:00
ManiaSelectionHandler.cs
Centralise cases of performing actions on the current selection
2021-02-26 14:15:13 +09:00
NoteCompositionTool.cs
Add icons for other ruleset editors
2020-09-09 18:40:01 +09:00
Powered by Gitea Version: 1.24.2 Page: 177ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API