osukey/osu.Game.Rulesets.Mania/Edit/ManiaEditPlayfield.cs

30 lines
1.3 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.UI;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Rulesets.Mania.Edit
{
public class ManiaEditPlayfield : ManiaPlayfield
{
protected override bool DisplayJudgements => false;
public ManiaEditPlayfield(List<StageDefinition> stages)
: base(stages)
{
}
public void Add(EditSnapLine editSnapLine) => Stages.Cast<ManiaEditStage>().ForEach(s => s.Add(editSnapLine));
public void Remove(DrawableManiaEditSnapLine editSnapLine) => Stages.Cast<ManiaEditStage>().ForEach(s => s.Remove(editSnapLine));
public void ClearEditSnapLines() => Stages.Cast<ManiaEditStage>().ForEach(s => s.ClearEditSnapLines());
protected override ManiaStage CreateStage(int firstColumnIndex, StageDefinition definition, ref ManiaAction normalColumnStartAction, ref ManiaAction specialColumnStartAction)
=> new ManiaEditStage(firstColumnIndex, definition, ref normalColumnStartAction, ref specialColumnStartAction);
}
}