osukey/osu.Game.Rulesets.Catch/Mods/CatchModFloatingFruits.cs
2021-04-23 15:06:39 +09:00

26 lines
928 B
C#

using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModFloatingFruits : Mod, IApplicableToDrawableRuleset<CatchHitObject>
{
public override string Name => "Floating Fruits";
public override string Acronym => "FF";
public override string Description => "The fruits are... floating?";
public override double ScoreMultiplier => 1;
public override IconUsage? Icon => FontAwesome.Solid.Cloud;
public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
{
drawableRuleset.Anchor = Anchor.Centre;
drawableRuleset.Origin = Anchor.Centre;
drawableRuleset.Scale = new osuTK.Vector2(1, -1);
}
}
}