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mirror of https://github.com/osukey/osukey.git synced 2025-08-03 14:46:38 +09:00
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bc629d193d47f0f48cbb1de8c29eaefa231f658d
osukey/osu.Game.Rulesets.Mania
History
smoogipooo bc629d193d InternalChildren -> Children.
2017-05-16 19:26:46 +09:00
..
Beatmaps
Resharper is too smart.
2017-05-11 22:17:10 +09:00
Judgements
Add xmldoc to HitWindows.cs.
2017-05-10 17:29:54 +09:00
Mods
Added ModType for each mode
2017-05-02 21:36:55 +03:00
Objects
Invert the playfield by default to make calculations a bit simpler and clean up a lot of code.
2017-05-16 17:34:41 +09:00
Properties
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
Scoring
ManiaBaseHit -> ManiaHitObject.
2017-05-03 12:44:19 +09:00
Timing
Fix possible no-children-in-sequence exception.
2017-05-16 18:26:49 +09:00
UI
InternalChildren -> Children.
2017-05-16 19:26:46 +09:00
ManiaDifficultyCalculator.cs
ManiaBaseHit -> ManiaHitObject.
2017-05-03 12:44:19 +09:00
ManiaRuleset.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
OpenTK.dll.config
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
osu.Game.Rulesets.Mania.csproj
TimeRelativeContainer -> ControlPointContainer, optimize AutoTimeRelativeContainer a little bit (only recompute on invalidation).
2017-05-16 17:50:09 +09:00
packages.config
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
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