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osukey/osu.Game/Rulesets
History
Dan Balasescu 93f5ea57a5
Merge pull request #10427 from peppy/fix-hidden-first-object
Fix first hitobject in osu! hidden mod not getting correct fade applied
2020-10-09 19:23:47 +09:00
..
Configuration
Constrain configuration lookup as enum.
2019-12-09 17:45:26 +08:00
Difficulty
Remove IBeatmap from PerformanceCalculator.
2020-10-02 19:24:30 +02:00
Edit
Hide children of SelectionBlueprint when not selected
2020-10-09 14:03:13 +09:00
Judgements
Adjust health increase values to match old ones better
2020-10-03 12:16:22 +02:00
Mods
Fix incorrect first object logic
2020-10-09 06:41:53 +09:00
Objects
Fix SliderPath not handling Clear correctly
2020-10-09 06:31:59 +09:00
Replays
Update InputHandlers in line with framework changes
2020-07-19 11:39:11 +09:00
Scoring
Merge branch 'master' into adjust-hit-result-types
2020-10-01 16:19:07 +09:00
Timing
Centralise default beat length specification
2019-08-28 20:22:16 +09:00
UI
Fix incorrect parent state transfer
2020-10-05 16:20:29 +09:00
ILegacyRuleset.cs
Remove LegacyID from Ruleset
2019-12-24 13:48:27 +09:00
Ruleset.cs
Merge branch 'master' into ruleset-result-types
2020-10-09 13:17:05 +09:00
RulesetConfigCache.cs
Suppress warnings
2019-11-12 13:41:54 +09:00
RulesetInfo.cs
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
RulesetSelector.cs
General refactoring
2019-06-26 17:52:25 +09:00
RulesetStore.cs
Fix crash when same ruleset loaded more than once
2020-08-11 11:09:02 +09:00
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