26 lines
707 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures;
using osu.Game.Audio;
namespace osu.Game.Skinning
{
/// <summary>
/// Provides access to skinnable elements.
/// </summary>
public interface ISkin
{
Drawable GetDrawableComponent(ISkinComponent component);
Texture GetTexture(string componentName);
SampleChannel GetSample(ISampleInfo sampleInfo);
IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup);
}
}