Files
osukey/osu.Game/Rulesets/Objects/UnmanagedHitObjectEntry.cs
2021-04-20 08:38:02 +09:00

25 lines
947 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Objects
{
/// <summary>
/// Created for a <see cref="DrawableHitObject"/> when only <see cref="HitObject"/> is given
/// to make sure a <see cref="DrawableHitObject"/> is always associated with a <see cref="HitObjectLifetimeEntry"/>.
/// </summary>
internal class UnmanagedHitObjectEntry : HitObjectLifetimeEntry
{
public readonly DrawableHitObject DrawableHitObject;
public UnmanagedHitObjectEntry(HitObject hitObject, DrawableHitObject drawableHitObject)
: base(hitObject)
{
DrawableHitObject = drawableHitObject;
LifetimeStart = DrawableHitObject.LifetimeStart;
LifetimeEnd = DrawableHitObject.LifetimeEnd;
}
}
}