Bartłomiej Dach aa15e84bea
Adjust rounding in mod select difficulty multiplier to match song select footer
The 0.01 `Precision` spec on `DifficultyMultiplierDisplay.Current` would
cause the difficulty multiplier to use a different midpoint rounding
strategy than `double.ToString()`, which is the one that the song select
footer relies on. For example, a value of 0.015 would be rounded down
to 0.01 by `double.ToString()`, but rounded up to 0.02
by `BindableDouble`.

Fix the discrepancy by just deleting the `Precision` spec. Since the
value of the bindable would go through `ToLocalisableString(@"N2")`
anyway, it was redundant as is.

Fixes #19889.
2022-08-21 23:15:49 +02:00
..
2022-06-17 16:37:17 +09:00
2022-08-14 15:15:36 +02:00
2022-06-24 21:26:19 +09:00
2022-06-24 21:26:19 +09:00
2022-06-24 21:26:19 +09:00
2022-06-24 21:26:19 +09:00
2022-06-17 16:37:17 +09:00
2022-06-17 16:37:17 +09:00
2022-07-23 10:16:11 +03:00
2022-06-17 16:37:17 +09:00
2022-06-17 16:37:17 +09:00
2022-06-17 16:37:17 +09:00
2022-06-17 16:37:17 +09:00
2022-06-17 16:37:17 +09:00
2022-07-18 08:40:34 +03:00
2022-07-20 09:43:32 +03:00