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c20f8f5e8edbd4d66158fd065b2a8e21e670ee7b
osukey/osu.Game/Screens/Play
History
Dan Balasescu bc98e53aff I helped.
2017-04-12 00:09:45 +09:00
..
Pause
fixes
2017-03-28 05:19:32 +03:00
FailOverlay.cs
InGameOverlay -> MenuOverlay.
2017-04-06 15:34:52 +09:00
HotkeyRetryOverlay.cs
Remove unnecessary AlwaysPresent.
2017-04-10 17:26:05 +09:00
KeyConversionInputManager.cs
Split PlayerInputManager into two classes, allowing more precise handling of input (for KeyCounter).
2017-03-14 16:00:35 +09:00
KeyCounter.cs
Reduce error count.
2017-03-09 14:24:16 +09:00
KeyCounterCollection.cs
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
KeyCounterKeyboard.cs
Use Color4Extensions from Framework and remove redundant Name
2017-03-04 19:42:37 +01:00
KeyCounterMouse.cs
Make everything share DropDown implementations again. Remove unnecessary files.
2017-03-16 21:17:14 +09:00
MenuOverlay.cs
InGameOverlay -> MenuOverlay.
2017-04-06 15:34:52 +09:00
PauseOverlay.cs
InGameOverlay -> MenuOverlay.
2017-04-06 15:34:52 +09:00
Player.cs
I helped.
2017-04-12 00:09:45 +09:00
PlayerInputManager.cs
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
PlayerLoader.cs
Update async load usage to new style.
2017-04-02 15:56:12 +09:00
ReplayPlayer.cs
Refactor ReplayInputHandler creation for more flexibility.
2017-03-31 15:59:53 +09:00
SkipButton.cs
Do not shadow Colour in TwoLayerButton
2017-02-23 22:33:37 +01:00
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