Files
osukey/osu.Game/Screens/Play/ReplaySettings/PlaybackSettings.cs
2017-10-02 18:09:00 +03:00

37 lines
1.1 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Timing;
using osu.Framework.Configuration;
namespace osu.Game.Screens.Play.ReplaySettings
{
public class PlaybackSettings : ReplayGroup
{
protected override string Title => @"playback";
private readonly ReplaySliderBar<double> sliderbar;
private readonly BindableNumber<double> current;
public PlaybackSettings()
{
current = new BindableDouble(1) as BindableNumber<double>;
current.MinValue = 0.5;
current.MaxValue = 2;
Child = sliderbar = new ReplaySliderBar<double>
{
LabelText = "Playback speed",
Bindable = current,
};
}
public void BindClock(IAdjustableClock clock)
{
var clockRate = clock.Rate;
sliderbar.Bindable.ValueChanged += (rateMultiplier) => clock.Rate = clockRate * rateMultiplier;
}
}
}