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osukey/osu.Game/Input
History
Dean Herbert 6a5f0e8237 Move handling of replay seek operations out of progress bar
This is in order to avoid using the now obsoleted property
`SliderBar.AllowKeyboardInputWhenNotHovered`
(see https://github.com/ppy/osu-framework/pull/4579).
2021-07-09 14:28:59 +09:00
..
Bindings
Move handling of replay seek operations out of progress bar
2021-07-09 14:28:59 +09:00
Handlers
Throw when getting a frame of an empty replay
2021-04-12 11:17:56 +09:00
ConfineMouseTracker.cs
Always confine mouse to screen when running fullscreen
2020-12-04 20:49:18 +09:00
GameIdleTracker.cs
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
IdleTracker.cs
Fix idle tracker not accounting global actions
2021-05-10 21:40:29 -07:00
OsuConfineMouseMode.cs
Always confine mouse to screen when running fullscreen
2020-12-04 20:49:18 +09:00
OsuUserInputManager.cs
Move OsuUserInputManager out from nested class
2021-05-28 02:46:03 +09:00
RealmKeyBindingStore.cs
Add missing rulesetID check for global action matching
2021-06-18 17:12:01 +09:00
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