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osukey/osu.Game/Screens/Multi/RealtimeMultiplayer
History
Dean Herbert c3c3364d39 Simplify error handling of JoinRoom call
2020-12-23 16:56:57 +09:00
..
Match
Add very basic error handling on ChangeSettings calls
2020-12-22 16:50:30 +09:00
Participants
Start state display as hidden
2020-12-22 21:49:42 +01:00
RealtimeFilterControl.cs
Add realtime lounge subscreen
2020-12-20 23:36:56 +09:00
RealtimeLoungeSubScreen.cs
Don't allow creating or joining a room when not connected to server
2020-12-23 16:35:39 +09:00
RealtimeMatchSongSelect.cs
Remove unused using
2020-12-22 17:21:53 +09:00
RealtimeMatchSubScreen.cs
Move notification to stateful client so it is only shown to the user from one location
2020-12-23 16:35:39 +09:00
RealtimeMultiplayer.cs
Add realtime lounge subscreen
2020-12-20 23:36:56 +09:00
RealtimePlayer.cs
More correctly handle fire-and-forget async call
2020-12-23 16:51:11 +09:00
RealtimeResultsScreen.cs
Disable watching replays from realtime results screen
2020-12-21 00:14:54 +09:00
RealtimeRoomComposite.cs
Add base class for all realtime multiplayer classes
2020-12-19 02:41:23 +09:00
RealtimeRoomManager.cs
Simplify error handling of JoinRoom call
2020-12-23 16:56:57 +09:00
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