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osukey/osu.Game.Rulesets.Catch
History
Dean Herbert 7e7f8ed7a2
Merge branch 'master' into drawable-composite-hit-object
2018-03-16 15:53:16 +09:00
..
Beatmaps
Move colour parsing to LegacyDecoder
2018-03-13 19:13:50 +09:00
Judgements
Update licence headers
2018-01-05 20:21:19 +09:00
Mods
Edit mods description, multiplier, and code
2018-03-13 20:07:03 -07:00
Objects
Make DrawableHitObject a CompositeDrawable
2018-03-15 13:41:06 +09:00
Properties
Update licence headers
2018-01-05 20:21:19 +09:00
Replays
Fix catch legacy replay positions not being relative to playfield size
2018-03-01 14:43:45 +09:00
Resources/Testing/Beatmaps
Prettyfy some JSON
2018-03-02 20:12:29 +09:00
Scoring
Fix catch never hitting result screen
2018-02-01 18:08:15 +09:00
Tests
Split out test beatmap from TestCasePlayer into instantiable class
2018-03-12 19:41:09 +09:00
UI
Implement a conversion process for ReplayFrames
2018-03-01 02:28:14 +09:00
app.config
Update app config for rulesets
2017-10-19 14:59:11 +09:00
CatchDifficultyCalculator.cs
Update licence headers
2018-01-05 20:21:19 +09:00
CatchInputManager.cs
Add more human-like catch autoplay support
2018-01-22 18:46:59 +09:00
CatchRuleset.cs
Make LegacyID nullable
2018-03-06 17:40:14 +09:00
OpenTK.dll.config
Update all dependencies in line with framework
2017-09-13 20:25:40 +09:00
osu.Game.Rulesets.Catch.csproj
Replace testcases with a basic test suite
2018-03-02 18:20:33 +09:00
packages.config
Update framework (testing)
2018-02-08 12:45:51 +09:00
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