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c6447e40f92368fef7ca796e200a80ada951e949
osukey/osu.Game/Rulesets
History
smoogipooo c6447e40f9 Reduce implementation overhead for nested playfields (e.g. playfield + columns).
2017-08-07 14:56:26 +09:00
..
Beatmaps
Split ControlPoint into different types.
2017-05-23 14:03:40 +09:00
Judgements
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Mods
Change to fa_question for now, pending flyte redesign.
2017-06-05 09:40:22 +09:00
Objects
Fix lifetime performance regression.
2017-08-07 14:07:49 +09:00
Replays
CI fixes
2017-04-29 02:30:34 +08:00
Scoring
*Database -> *Store
2017-07-27 16:56:41 +09:00
Timing
Implement ScrollingPlayfield, now containing ScrollingHitObjectContainer (prev. SpeedAdjustmentCollection).
2017-08-04 23:07:08 +09:00
UI
Reduce implementation overhead for nested playfields (e.g. playfield + columns).
2017-08-07 14:56:26 +09:00
BeatmapStatistic.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
Ruleset.cs
Merge branch 'master' into fixes
2017-08-04 13:49:03 +08:00
RulesetInfo.cs
Split out BeatmapDatabase into BeatmapStore
2017-07-26 16:31:34 +09:00
RulesetStore.cs
Optimise file lookups and other database operations
2017-08-01 17:37:21 +09:00
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