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osukey/osu.Game.Rulesets.Taiko/Objects/Drawables
History
Bartłomiej Dach c6adbdd46f
Fix drum rolls nested objects not applying min result on kill
2022-01-16 17:53:37 +01:00
..
DrawableBarLine.cs
Ensure correct initial state of taiko bar lines
2020-12-14 21:58:17 +01:00
DrawableDrumRoll.cs
Fix drum rolls nested objects not applying min result on kill
2022-01-16 17:53:37 +01:00
DrawableDrumRollTick.cs
Fix drum rolls nested objects not applying min result on kill
2022-01-16 17:53:37 +01:00
DrawableFlyingHit.cs
Fix rim flying hits changing colour
2020-09-26 20:59:55 +02:00
DrawableHit.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
DrawableStrongNestedHit.cs
Implement nested strong hit application
2020-12-20 16:26:39 +01:00
DrawableSwell.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
DrawableSwellTick.cs
Update with keybinding changes
2021-09-16 18:26:12 +09:00
DrawableTaikoHitObject.cs
Update with keybinding changes
2021-09-16 18:26:12 +09:00
DrawableTaikoStrongableHitObject.cs
Run RecreatePieces using AddOnce to avoid multiple unnecessary calls
2021-05-21 16:45:28 +09:00
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