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osukey/osu.Game.Rulesets.Catch/Objects
History
goodtrailer 4440b9ca11 Change IHasRepeats.NodeSamples to IList from List
2021-10-23 01:59:07 -07:00
..
Drawables
Remove "fruit visual representation" state from DrawableFruit
2021-06-07 14:49:37 +09:00
Banana.cs
Refactor combo colour retrieval logic to request skin lookups instead
2021-05-05 07:17:27 +03:00
BananaShower.cs
Move fruit visual logic from CHO to DrawableFruit
2020-11-27 11:08:32 +09:00
CatchHitObject.cs
Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo
2021-10-01 16:55:50 +09:00
Droplet.cs
Reintroduce PalpableCatchHitObject at data level
2020-08-20 19:06:26 +02:00
Fruit.cs
Remove "fruit visual representation" state from DrawableFruit
2021-06-07 14:49:37 +09:00
FruitVisualRepresentation.cs
Move FruitVisualRepresentation namespace
2021-06-07 13:59:17 +09:00
JuiceStream.cs
Change IHasRepeats.NodeSamples to IList from List
2021-10-23 01:59:07 -07:00
JuiceStreamPath.cs
Remove bindable usage in PathControlPoint
2021-08-26 12:33:53 +09:00
JuiceStreamPathVertex.cs
Add JuiceStreamPath to allow editing JuiceStream in catch editor
2021-07-19 13:59:10 +09:00
PalpableCatchHitObject.cs
Merge branch 'master' into refactor-combo-colour-retrieval
2021-07-20 10:08:25 +03:00
TinyDroplet.cs
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
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