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osukey/osu.Game/GameModes/Menu
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Thomas Müller 68476eafb9 Use DrawSize instead of Size whereever Size was previously read due to framework changes.
Note, that this was just stupid replacement. Many components will likely want to actually read Size and not DrawSize. We may want to do a pass over this at some point, but for now everything is working like this. (Old behavior.)
2016-10-18 18:53:31 +02:00
..
Button.cs
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
2016-10-18 18:53:31 +02:00
ButtonSystem.cs
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
2016-10-18 18:53:31 +02:00
FlowContainerWithOrigin.cs
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
2016-10-18 18:53:31 +02:00
Intro.cs
Merge branch 'master' into limit-game-access
2016-10-12 20:44:33 +09:00
MainMenu.cs
Use name ToggleVisibility.
2016-10-14 05:02:13 +08:00
MenuVisualisation.cs
Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem
2016-10-08 23:27:46 +09:00
OsuLogo.cs
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
2016-10-18 18:53:31 +02:00
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