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osukey/osu.Game/Screens/Edit/Compose/Components/Timeline
History
Dean Herbert c9a41f9dae Make all objects in selection candidates for spatial snapping
Closes #10898.
2020-11-24 17:35:54 +09:00
..
CentreMarker.cs
Remove unnecessary scale
2020-04-27 11:06:23 +09:00
DifficultyPointPiece.cs
Move control point colour specifications to common location and use for formatting timing screen table
2020-10-01 19:29:34 +09:00
SamplePointPiece.cs
Merge branch 'master' into colourise-control-point-table
2020-10-05 20:47:06 +09:00
Timeline.cs
Make all objects in selection candidates for spatial snapping
2020-11-24 17:35:54 +09:00
TimelineArea.cs
Also add toggle for ticks display
2020-10-01 18:16:49 +09:00
TimelineBlueprintContainer.cs
Make sealed and cleanup comparator
2020-11-18 13:33:22 +09:00
TimelineButton.cs
Add mouse down repeat support to timeline zoom buttons
2020-02-13 11:14:09 +09:00
TimelineControlPointDisplay.cs
Unbind bindable lists for general safety
2020-11-07 20:59:57 +01:00
TimelineControlPointGroup.cs
Replace all usage of IBindableList.GetBoundCopy
2020-11-04 15:29:14 +09:00
TimelineHitObjectBlueprint.cs
Tidy up EditorBeatmap slightly
2020-10-08 18:06:49 +09:00
TimelineTickDisplay.cs
Fix bar lines ("down beat" as people call it) showing up too often in timeline
2020-10-09 18:35:44 +09:00
TimingPointPiece.cs
Move control point colour specifications to common location and use for formatting timing screen table
2020-10-01 19:29:34 +09:00
ZoomableScrollContainer.cs
Don't fall through to seek if handling zoom
2020-11-03 21:49:21 +01:00
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